![]() On checking, the number CPU threads that were maxed out was reduced back to about five. Then restarted and the area was much smoother. I quit at that point, because I had played a lot. This time lots of cores and threads were maxed - maybe seven to nine threads, but I can't remember. I tried DLSS also.Īfter that area and then going to the police station, and then back into the streets it got rough performance. ![]() Once inside the hitching was all but gone. When I started the demo, there were a few hitches, outside before going into that office place. However if you're getting a lot of stutter and hitch, then why not give it a try.Īlso trying DLSS might help as it reduces the base resolution. I felt no need to actually do it since the hitches I get are very rare. Therefore limiting frame rate to 85fps should cure the hitching. The solution would be to limit frame rate to just under your minimum frame rate when playing R:RC.Į.g. When CPU are maxed out and the bottleneck, it can cause choppy performance. ![]() When I started playing the demo, I noticed the odd hitch.įirst thing I checked was if my CPU cores and threads were maxing out.
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